B1LLY Whitepaper
A short draft explaining what this project is, what it is not, and why the world apparently needs one more smug gold man on the internet.
TL;DR
- B1LLY is a satirical crypto brand built around a single character: a wealthy, gilded gentleman with maximum contempt and minimum empathy.
- The “game” is the joke: everyone scrambles for crumbs while B1LLY smiles for the camera.
- The MVP is a landing page today. The rest is a roadmap, not a guarantee.
Vision
B1LLY is corporate dystopia with a velvet rope. The story is simple: wealth pools at the top, drips downward in comedic amounts, and everyone is encouraged to be grateful. The brand leans into the absurdity, turning “class” into UI, memes into mechanics, and economic anxiety into dark humor.
The goal is a cohesive world—visual identity, narrative, and interactive experiences—that feels premium, intentionally satirical, and unmistakably B1LLY.
Token (Proposed)
The token design below is proposed and may change before launch. If/when deployed, it will be published transparently, and the on-chain contract will be the source of truth.
Chain
Planned deployment target: Base (Ethereum L2).
Supply
Proposed: exactly 1.0 B1LLY with 18 decimals (so everyone owns “a piece”).
Tax Brackets (Proposed)
The satirical mechanic: smaller holders pay more. Larger holders pay less. B1LLY calls this “efficiency.”
| Holdings | Class | Tax Rate (Proposed) |
|---|---|---|
| < 0.00001% | Crumb Class | 3% |
| 0.00001% – 0.001% | Working Class | 2.5% |
| 0.001% – 0.1% | Middle Class | 1.5% |
| 0.1% – 1% | Upper Class | 0.5% |
| > 1% | Friend of B1LLY | 0.1% |
Wealth Classes
B1LLY turns token holdings into an identity system. Your “class” can appear across the site/game as a badge, a title, or a gentle reminder of your place in the hierarchy.
- Crumb Class: you have a dream and a microscopic balance.
- Working Class: you have optimism. B1LLY is studying it.
- Middle Class: you feel briefly safe. This is temporary.
- Upper Class: you have leverage. B1LLY respects leverage.
- Friend of B1LLY: you have access. Congratulations on your moral flexibility.
Treasury
A “Treasury” is the narrative centerpiece: the vault, the counter, the endless pile. If implemented, the treasury would be a transparent on-chain balance that is visualized on the site as part scoreboard and part performance art.
Utility & Experiences
The project’s “utility” is intentionally entertainment-forward: a luxury UI wrapped around dark comedy. Examples on the roadmap include:
- Crumb Wars (browser game): Work, Invest, Gamble, Scheme.
- Staking/locks: class-flavored lock periods (1/7/30 days).
- Class Warfare: satirical voting events with “FOR/AGAINST” UI.
- Leaderboards: crowns, badges, and prestige layers.
Roadmap
This is a narrative roadmap (and a product plan), not a guarantee. B1LLY reserves the right to change dates, features, and reality itself.
MVP
Landing page, brand assets, email capture, and the first version of this whitepaper.
Pre-Launch
Community channels, class system, contract spec, and third-party review/audit planning.
Launch
Token deployment, treasury visualization, and initial utility drops tied to class & prestige.
Post-Launch
Expand Crumb Wars, add events, and layer on prestige mechanics. B1LLY calls it “progress.”
Risks & Disclosures
- Smart contract risk: code can fail; exploits happen.
- Market risk: price can go down, up, or sideways into the void.
- Operational risk: infrastructure, keys, and deployments can break.
- Regulatory risk: laws vary by jurisdiction; compliance is your responsibility.
- No guarantees: nothing here is a promise of value or future functionality.